Complex Networks
Course CSYS/MATH 303, Spring 2011, University of Vermont
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Amusement
belief
contagion
culture
data
distribution networks
economics
evolution
finance
food
games
maps
money
patterns
politics
prediction
science
social phenomena
synchronization
time series
transportation
1/f noise
agentbasedmodels
altruism
amazon
attention
behavioral economics
belief
books
cash
chris anderson
communication
computation
computing
cooperation
coupling
credit
crises
culture
data
disintegration
dogs
dynamics
editing
emergence
empires
evolution
facebook
flickr
games
genes
geography
georgeprice
geotagging
google
happiness
health
history
humor
identity
inflation
influence
information
interaction
interest
jonathanharris
lactose
linguistics
malcolmgladwell
maps
media
memes
memory
models
money
movies
narratives
networks
obesity
optimality
oscillators
patterns
Paul Krugman
photography
physicists
places
planes
play
politics
prediction
preferences
puzzles
radiolab
robustness
rules
selection
sharing
sheep
slime mold
smoking
social networks
social phenomena
socialmedia
society
spreading
statistics
strategy
strogatz
success
supply
synchronization
systems
thefed
theory
tourism
twitter
video
viral
visualization
wal-mart
waste
wired
words
writing
xkcd
zipfslaw
interaction
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Play networks
27/08/10 17:19 Filed in:
Amusement
|
synchronization
Social networks = platform for game dynamics:
Tags:
social networks
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games
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social phenomena
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play
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